I wanted to start a broader mistakes and lessons thread around Godot + AI.
A useful angle is limitations, but it also connects with security. Different tools and workflows can produce very different results even when the goal is similar.
It would be interesting to compare practical examples, experiments, setups, or lessons that show where Godot + AI is genuinely useful and where it still needs improvement.
A useful angle is limitations, but it also connects with security. Different tools and workflows can produce very different results even when the goal is similar.
It would be interesting to compare practical examples, experiments, setups, or lessons that show where Godot + AI is genuinely useful and where it still needs improvement.