Exploring General AI Game Development: creative experiments

masonrider72

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Sep 5, 2026
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I wanted to start a broader creative experiments thread around General AI Game Development.

A useful angle is limitations, but it also connects with customisation. Different tools and workflows can produce very different results even when the goal is similar.

It would be interesting to compare practical examples, experiments, setups, or lessons that show where General AI Game Development is genuinely useful and where it still needs improvement.