Exploring AI Game Animation: practical use cases

evan_4gyb

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Sep 5, 2026
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I wanted to start a broader practical use cases thread around AI Game Animation.

A useful angle is getting started, but it also connects with evaluation. Different tools and workflows can produce very different results even when the goal is similar.

It would be interesting to compare practical examples, experiments, setups, or lessons that show where AI Game Animation is genuinely useful and where it still needs improvement.