I wanted to start a broader community experiences thread around AI Character Animation.
A useful angle is limitations, but it also connects with integration. Different tools and workflows can produce very different results even when the goal is similar.
It would be interesting to compare practical examples, experiments, setups, or lessons that show where AI Character Animation is genuinely useful and where it still needs improvement.

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A useful angle is limitations, but it also connects with integration. Different tools and workflows can produce very different results even when the goal is similar.
It would be interesting to compare practical examples, experiments, setups, or lessons that show where AI Character Animation is genuinely useful and where it still needs improvement.

Photo by on