I have a question about AI Game Music & Voices that may be useful for other people working with it too.
I am particularly interested in performance and data quality. I would like to compare approaches that people have actually used rather than just theoretical suggestions.
Which approach would you recommend and why?

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I am particularly interested in performance and data quality. I would like to compare approaches that people have actually used rather than just theoretical suggestions.
Which approach would you recommend and why?

Photo by on