Recent content by zach_maker

  1. zach_maker

    General AI Game Development knowledge guide: improving reliability

    When working with General AI Game Development, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is reliability. Define what a good result looks like before changing tools or settings, then test one variable...
  2. zach_maker

    How to build a better productivity workflow in AI Home Devices

    The point about step and productivity is interesting. In practice I would keep the first test simple, record what worked, and only add extra complexity if it solves a specific limitation. It is usually easier to troubleshoot when each change is tested on its own.
  3. zach_maker

    quality versus speed: which workflow works best for Kotlin?

    I have a question about Kotlin that may be useful for other people working with it too. I am particularly interested in quality versus speed and reliability. I would like to compare approaches that people have actually used rather than just theoretical suggestions. What has worked best for...