Recent content by samthematrix

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    A practical overview of Game Development Help for useful tools

    For Game Development Help, it helps to think in terms of inputs, constraints, verification, and iteration. One important area is useful tools. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell what actually improved the...
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    AI Textures & Materials discussion: practical use cases

    I wanted to start a broader practical use cases thread around AI Textures & Materials. A useful angle is future improvements, but it also connects with common mistakes. Different tools and workflows can produce very different results even when the goal is similar. It would be interesting to...