Recent content by ryan_vibes

  1. R

    What is the best way to approach evaluation for Recraft?

    I have a question about Recraft that may be useful for other people working with it too. I am particularly interested in evaluation and useful tools. I would like to compare approaches that people have actually used rather than just theoretical suggestions. What would you tell someone trying...
  2. R

    How to build a better collaboration workflow in Humanoid Robots

    On How to build a better collaboration workflow in Humanoid Robots, the part about step and collaboration stands out to me. I would test one small workflow first, keep the variables consistent, and compare the result before changing several things at once. The original point — "This tutorial...
  3. R

    AI Character Animation knowledge guide: improving real-world use

    A useful way to understand AI Character Animation is to separate the goal, the input, the model or tool, and the way the output is evaluated. One important area is real-world use. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can...