Recent content by oliviaowl

  1. O

    Key things to know about AI Game Animation and evaluation

    For AI Game Animation, it helps to think in terms of inputs, constraints, verification, and iteration. One important area is evaluation. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell what actually improved the outcome...
  2. O

    future improvements tutorial: a practical AI Motion Capture workflow

    One thing worth trying with future improvements tutorial: a practical AI Motion Capture workflow is a controlled comparison around step and future. Use the same input for each test and note what changes in the output rather than judging from a single run. That way you can improve the workflow...
  3. O

    Understanding Go: best workflow and evaluation

    A useful way to understand Go is to separate the goal, the input, the model or tool, and the way the output is evaluated. One important area is best workflow. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell what actually...