Recent content by millieonpanda

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    Key things to know about AI Game Art and future improvements

    For AI Game Art, it helps to think in terms of inputs, constraints, verification, and iteration. One important area is future improvements. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell what actually improved the...
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    AI Workstations explained: a practical look at beginner tips

    A useful way to look at AI Workstations explained: a practical look at beginner tips is to focus first on workstations and way. That tends to make the trade-offs easier to compare. The original point — "A useful way to understand AI Workstations is to separate the goal, the input, the model or...
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    Key things to know about Game Development Help and cost control

    A useful way to understand Game Development Help is to separate the goal, the input, the model or tool, and the way the output is evaluated. One important area is cost control. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can...