Recent content by liamonplanet

  1. L

    Step-by-step integration tutorial for AI Game Art

    This tutorial shows a simple repeatable way to work with AI Game Art while focusing on integration. Step 1: Define the result you want. Write down the output format, quality requirements, and any limits before you start. Step 2: Prepare a small representative example. Test with something easy...
  2. L

    AI Cars explained: a practical look at privacy considerations

    The point about cars and practical is interesting. In practice I would keep the first test simple, record what worked, and only add extra complexity if it solves a specific limitation. That way you can improve the workflow without losing track of what caused the improvement.
  3. L

    A practical overview of C++ for testing

    When working with C++, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is testing. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell...