Recent content by jack9496

  1. J

    General AI Game Development explained: a practical look at evaluation

    When working with General AI Game Development, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is evaluation. Define what a good result looks like before changing tools or settings, then test one variable at...
  2. J

    Key things to know about AI 3D Assets and productivity

    On Key things to know about AI 3D Assets and productivity, the part about assets and productivity stands out to me. I would test one small workflow first, keep the variables consistent, and compare the result before changing several things at once. It is usually easier to troubleshoot when each...
  3. J

    AI Games knowledge guide: improving advanced workflows

    When working with AI Games, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is advanced workflows. Define what a good result looks like before changing tools or settings, then test one variable at a time so...