Recent content by isaacthefuture

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    A practical overview of AI Game Worlds for accessibility

    A useful way to understand AI Game Worlds is to separate the goal, the input, the model or tool, and the way the output is evaluated. One important area is accessibility. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell...
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    Understanding AI Game Music & Voices: common mistakes and quality versus speed

    The point about game and music is interesting. In practice I would keep the first test simple, record what worked, and only add extra complexity if it solves a specific limitation. That way you can improve the workflow without losing track of what caused the improvement.
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    A practical overview of AI Dubbing for customisation

    When working with AI Dubbing, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is customisation. Define what a good result looks like before changing tools or settings, then test one variable at a time so you...