Recent content by harrythethinker

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    Interesting ways to use AI Level Generation for ideas worth trying

    I wanted to start a broader ideas worth trying thread around AI Level Generation. A useful angle is integration, but it also connects with accessibility. Different tools and workflows can produce very different results even when the goal is similar. It would be interesting to compare practical...
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    Step-by-step evaluation tutorial for AI Game Art

    A useful way to look at Step-by-step evaluation tutorial for AI Game Art is to focus first on step and evaluation. That tends to make the trade-offs easier to compare. It is usually easier to troubleshoot when each change is tested on its own.
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    Understanding No-Code AI Automation: limitations and customisation

    A practical understanding of No-Code AI Automation starts with knowing what the system does well, where it is unreliable, and how to validate the result. One important area is limitations. Define what a good result looks like before changing tools or settings, then test one variable at a time...