Recent content by evan453

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    llama.cpp explained: a practical look at quality versus speed

    When working with llama.cpp, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is quality versus speed. Define what a good result looks like before changing tools or settings, then test one variable at a time...
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    AI Game Animation — what is changing around ideas worth trying?

    I wanted to start a broader ideas worth trying thread around AI Game Animation. A useful angle is learning curve, but it also connects with productivity. Different tools and workflows can produce very different results even when the goal is similar. It would be interesting to compare practical...