Recent content by dailyevan

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    Understanding AI Animation: learning curve and productivity

    For AI Animation, it helps to think in terms of inputs, constraints, verification, and iteration. One important area is learning curve. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell what actually improved the outcome...
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    Exploring AI Images: ideas worth trying

    For Exploring AI Images: ideas worth trying, I would separate the problem into setup, output quality and repeatability. images and useful fits into that because it can change the result quite a lot depending on the workflow. It is usually easier to troubleshoot when each change is tested on its own.
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    Game Development Help discussion: practical use cases

    I wanted to start a broader practical use cases thread around Game Development Help. A useful angle is setup choices, but it also connects with troubleshooting. Different tools and workflows can produce very different results even when the goal is similar. It would be interesting to compare...