Recent content by boss_zach

  1. B

    Key things to know about AI Game Animation and common mistakes

    For AI Game Animation, it helps to think in terms of inputs, constraints, verification, and iteration. One important area is common mistakes. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell what actually improved the...
  2. B

    DeepSeek — what is changing around practical use cases?

    I wanted to start a broader practical use cases thread around DeepSeek. A useful angle is deployment, but it also connects with prompt design. Different tools and workflows can produce very different results even when the goal is similar. It would be interesting to compare practical examples...