Recent content by benlab

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    AI Game Art explained: a practical look at common mistakes

    When working with AI Game Art, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is common mistakes. Define what a good result looks like before changing tools or settings, then test one variable at a time so...
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    Device Reviews knowledge guide: improving limitations

    When working with Device Reviews, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is limitations. Define what a good result looks like before changing tools or settings, then test one variable at a time so...