Recent content by aiden_1gha

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    Make explained: a practical look at deployment

    For Make, it helps to think in terms of inputs, constraints, verification, and iteration. One important area is deployment. Define what a good result looks like before changing tools or settings, then test one variable at a time so you can tell what actually improved the outcome. Another area...
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    What is the best way to approach data quality for Large Language Models?

    For What is the best way to approach data quality for Large Language Models?, I would separate the problem into setup, output quality and repeatability. data and quality fits into that because it can change the result quite a lot depending on the workflow. The original point — "I have been...
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    Key things to know about AI Game Animation and limitations

    When working with AI Game Animation, the biggest gains usually come from treating it as a repeatable workflow rather than a one-off prompt or experiment. One important area is limitations. Define what a good result looks like before changing tools or settings, then test one variable at a time...